Crafting compass

Friday, July 10, 2026

Routine clean up soon

Drafting unnecessary posts
Cleaning up laptop

the usual clean up stuff

I have about 20 back up copies of older versions of the program lol
I'll never use those haha

I've been considering dropping render for crafting compass, activity suggestion and such and going back to trinket
the 30 second wait on render is very annoying
already removed the bonecraft sim game  the code was terrible I had fun building it but it was a pain to manage  maybe I'll rewrite when I get plenty of free time
bot listing were getting added like 10 every 30 seconds to 6 months of undisturbed running made the database have like 200,000,000+ entries  not even the dev mode program I had wrote to clean the database could clean it running all night couldn't find a way to clear the database because it was so large

the .py version all in one is officially history
3,000 lines of python all in one file it was a complete nightmare any update would throw a million errors and it was just impossible
no longer supported, move to the c# version it is all around much better anyways
fun learning project, a great first big project, but complete history at this point
the only thing the .py aio had the c# doesn't is a ton of broken windows and the synth sim that probably no one used lol

Still brainstorming new things to add to the all in one and considering all suggestions
if no new ideas or suggestions i'm back to trying to get the map window to work again
Very proud of this programs code structure it makes the entire process of upgrading and adding things a complete breeze 


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