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Thursday, April 23, 2026

ADD WEAPON EFFECT WITH HEX(REPOST FOR PRESERVATION)

ADD WEAPON EFFECT WITH HEX(REPOST FOR PRESERVATION)

and to find easier

ORIGINAL POST AT: https://magicmortar.blogspot.com/2009/05/hex1-grudge-staff.html

NOT UPBEAT'S GUIDE JUST PASTING IT TO FIND EASY IF I OR SOMEONE ELSE WANTS TO LEARN AND LOSES THE URL OR URL GOES DOWN

THANK YOU TO THE AUTHOR FOR AN AWESOME GUIDE

I WAS TRYING TO REMEMBER THIS GUIDE AND SEARCHED AND SEARCH TO FIND NOTHING
ENDED UP FINDING THE LINK IN A SCREENSHOT ON MY FACEBOOK

AFTER LOOKING AT ALL MY YOUTUBE VIDEOS, LIVES, ALL POSTS AND PAGES ON BOTH WEBSITES, EXTERNAL DRIVE, SNAPCHAT, ALL PICTURES ON COMPUTER. FINALLY FOUND THE PIC I WAS REMEMBERING ON FACEBOOK. THIS IS AFTER GOOGLE SEARCHING A MILLION PHRASES TO TRY TO FIND THE WEBSITE TO BEGIN WITH.



 Ok so to start off with learning hex I think we should start with... well, basically start where I did. This was one of the first things I ever learned to edit with effects. That is Hit Effects. Some of you may have seen an example of this kind of edit with my BLACK katanas.


The BLACK Katanas are made in a different way however, they are made with the effects being called from 0.DAT. I will teach you to make weapons with the effects stored on the weapons themselves, thus eliminating the need for 0.DAT. The reason I made BLACK Katanas with 0.DAT is because when I made them, I had been testing with effects on the weapon itself.

It would work fine 'in game' however if you had the weapon equipped on the select character screen the game would explode. I tried this method I will teach you earlier today, and it seems to work, however I would love to see your results after you try it out! People seem to love effect edits because they are very flashy, so be sure to share your effect edits with everyone!

We'll start a whole new thing together! (I pray it doesn't turn out like my HQ discovery ;; )

Ok First things first we need to know what programs you'll need.

Firstly you'll need Altanaviewer : Download Here (Mortama Rocks!)

Next you'll need a Hex Editor : Pixel and I use Hex Workshop but some people use PSPad... I find that to be horrible in comparison so avoid that if you can. (I dont know controls or anything for PSPad, and some things are different)

I think that's about it for this guide, so I guess we'll get started.

Firstly you would start off cruisin the Altanaviewer Effects tab finding an effect you want to attach to your weapon for a hit effect. For the sake of this guide I will be adding the "Everyones Grudge" or whatever its called Tonberry attack hit effect to my "Grudge Staff" (Edited Trick staff, you can use Trick Staff for this if you want to follow along exactly)

As you can see here, even though I have my staff edited to look like an awesome tonberry ghost thing, it will still hit like a normal boring everyday weapon. This is fine and all, however I want my staff to be super special! I want to blow some pants off with my ghost attack!

So to start off we'll need to simply open both the Tonberry Effect dat (ROM2/23/88.DAT) and the weapon dat (For Galka ROM/128/1.DAT) in the Hex Editor. I know this will look really daunting with all these numbers and letters staring at you, but after a while you will get used to the looks and begin to understand it like its a picture.

The first thing to do when you are editing something in hex is to quickly just press CTRL+S (Save command) to prompt a window that will ask you if you want to create a backup of the dat before you save. Select Yes, then remember everytime after this you will need to select No when it asks you to create a backup (you want the .BAK to remain crisp and clean in case of messup)

The next step is to get the Tonberry Hit Effect into the weapon dat, so naturally there will be some copy pasting here.

You will need to click on the 88.DAT tab at the bottom of the hex screen to switch to the Tonberry dat's hex. Press CTRL+A (universal 'select all command') to select everything, and then CTRL+C (universal 'copy' command) to copy the dat onto your computers clipboard.

Once you have this all copied, you need to go to your weapon dat tab at the bottom of the screen.

In this dat you need to go to the very very bottom of the dat, you will see end......... (Possibly 1, possibly more than 1) and above it will be infoE..... (possibly not, depending on the dat) You need to put the cursor right in FRONT of infoE...... (or the first end..... if the dat has no infoE) and paste all of the Tonberry attack dat there. (Edit> Paste Special> Hex Workshop Binary Data)

Once this is done you are essentially done! Just a few things we need to do to get it fully working. The Tonberry attack DAT and the Weapon dat are now fused together, however the weapon is still looking to call the normal boring hit1 effect from 0.DAT (Check this guide if you want more info on hit1) Therefore we have to change this so it will call tgt0 from the Tonberry attack DAT. I say tgt0 because in Altanaview you can see that the Tonberry Attack is split up into pieces, or "Schedules". If you look in AV you can see that tgt0 is the schedule of the 'hit' effect on the effect. This will usually be true in most other effects as well, they are usually called 'tgt0' or 'tar1' or something along those lines. Here is a pic showing you where it shows this in AV.

Now do a search for "hit1" in the hex editor. To do this you need to press CTRL+F (Find) to bring up a screen of search options. Change "Type" to Text String and search "hit1".

In this case it should come up with 3 different results of "hit1" because some of the tonberry attack uses hit1 as well. However the first "hit1" in the results is the one we want, it should be towards the top of the dat, around it should be the word shit, thats when you know you're in the right place.

Change this hit1 into tgt0, now save and open up AltanaViewer again. In Altanaviewer equip the weapon you edited on your character, and select "chit" in the (Basic) actions section.

If everything went right, it should show the Tonberry attack on your character. Now you can go in game and test it out. If it freezes the game you likely posted the Tonberry dat in the wrong position of the dat >0<;


This is a sloppy way of doing this, however for a first guide, I believe it should be kept simple so not to discourage you! If it worked, congrats! If it didnt, try again! This same thing can be applied to other effects, that arent necessarily Tonberry attack. For example you could make the FLARE HAMMAR, or even a BAN HAMMAR with one of the text effects, in the end its all up to your imagination!

On the next guide I will try to teach you more in depth details about effect dats and how to take out parts of an effect you dont want. As always, any questions you have you can feel free to post here or PM me on FFXIDats! Thanks for reading and be sure to tell us about your success/failure! I'm interested in seeing how you guys do! Seeya!

To update the guide quickly
all you need to do is have altanaviewer and hex workshop
use altanaviewer to find your weapon and new effect location in your ffxi install
right click copy as path for weapon or effect first
go to hex workshop open when the explorer opens paste the path
go to the second .dat either weapon or effect
copy as path again
go back to workshop -> open -> paste path
now in workshop weapon and effect should both be open
start with effect ctrl+a -> ctrl+c
now switch over to weapon
go all the way to the bottom right before infoE and with the blinking line right behind the i in infoE press ctrl+v
the effect is now in the weapon's dats I usually ctrl+s here
then ctrl+f and look for hit0
now change hit0 to what the effect says in altanaviewer(exactly like it says in the guide)
if it's hit1 or hit0 and the effect is main put your blinking line at the end of hit0 and press delete 4 times then type main or whatever the effect uses
ctrl+s
and done everything should work

Saturday, April 11, 2026

Upbeat's HorizonXI Fishing Guide

This is going to be a quick explanation of the path I took to level fishing.
Currently I am 72.6 and i've got 0 to 72.6 in less than 2 weeks.
Reading many other horizonXI fishing guides gave me ideas but I did disagree with a lot of the suggestions.

Lets get right into it.

0-11 Moat Carp - West Ronfaure Knightwell Halcyon Insect Paste
This is a pretty painless camp. Fish stock may be bad if the pond is heavily populated. You could fish in any zone with moat carp. Although I do suggest not fishing in town as it can give lower skill up rates which I found on the next fish.

12-22(27 cap) Tricolored Carp & Moat Carp - Port sandy(by lu shang quest npcs) Halcyon Insect paste
I opted for this to get more moats to work on Lu shang. I fished here until about lvl 23 as skill ups were very slow and this camp took the longest out of all of them.

23-33(37 cap) Shining Trout - East Ronfaure Halcyon Fly Lure
This camp worked out great. Nothing too special about it. I fished right where the water comes out of the channel connected to sandy.

34-47(48 cap and 55 cap) Cone Calamary & Bluetail - Batallia Downs Halcyon Minnow
First of all you won't be able to catch bluetail until you get a few levels first on calamary. By around 42 you can catch both fish. This was awesome skill ups and right when you finally start making good gil
Once I hit 47 I opted to move from Batallia to Qufim Ice pond to isolate bluetail

48-51(55 cap) Bluetail - Qufim Ice pond Halcyon Minnow
This is a little slow but not bad. High population at the pond so want to get in and out with this section as fast as possible.

On HorizonXI as of 4/11/2026(and it may change in the future) It is cheaper to just outright buy a Lu Shang's vs farming the gil, buying moats, and completing the quest. Buying lu 2.8m-3m and buying moats is 3m-3.4m. I had 3m from Angel skin farming so I decided to buy my Lu shang's when I hit 47ish I didn't use it until 50 but I've used it the entire time since hitting 50.

52-70(76 cap) Silver Sharks - Batallia downs - Lu Shang's Meatballs
Very large gap in skill, 24 levels. The first few levels are pretty slow only gaining about 2 levels a day from fishing all day. Silver sharks NPC for about 410 gil so you easily make your gil back from 8k meatballs. I would buy 11 stacks of meatballs fish until my inv was full npc about 120k of sharks go out and fish until I ran out of bait NPC another 100k of sharks then buy 90k of meatballs netting me about 130k per day. Skill ups pretty slow until you reach around 65 and by that point I was pulling in about 1.5-1.8 levels PER HOUR until 69. 70 the skill ups slow down immensely. Which is why I recommend stopping when you hit 71.

71-96?(96 cap) Black Sole - Batallia Downs - Lu Shang's Sinking minnow
This is a massive level gap. 25 levels. I tried several other camps thinking I would have better luck but none gave any results. At all camps I fished for 1 hour to track skill ups: Jungle Catfish 0 skill ups, Bream/Grimmonite 0 skill ups, and Black sole .3  I didn't try Bream in a city because from the previous Tricolored carp I already knew it probably wouldn't be good
Other guides say you can start black sole at 72 but I had no problem catching them at 70 when I tested the water.
Only .3 skill up per hour at 72 but it will most likely pick up when I get around 85-89

at 72.6 Ebisu is just right around the corner(78+)
Lik and gugs are fairly cheap on HorizonXI Lik being about 3k and gugs 9k-10k
Fishing Black soles religiously daily I'm look at 400k-600k per day just to buy ebisu fish
The longest part of the quest will be gaining enough Guild points (95k) to buy Sea Serpent Rumors
I plan on getting the gug item first then spending 1 or 2 mil to see if I can get the lik item once I buy a certain amount 500-600 if I do not get I may or may not sell my Lu shang's for 3m to buy a ton of lik
3m would net me 1,000 lik and put me at 1,500 or so which I'm almost sure I would get it in that amount.

for the final stretch 97-100 I see a lot of guides recommend Takitaro or Armored Pisces 
I however will probably go to Kuftal tunnel and fish Cave cherax while camping for Devil manta
I will do this after I get ebisu and I am fine with fishing black soles for as long as I need staying at 96 if I have to until I can get ebisu
I just do not want to deal with the chance of my lu shang's breaking then needing to go through the trouble of repairing it


0-11 Moat carp Knightwell Halcyon Insect Paste
11-23 Tricolored Carp Port sandy Halcyon Insect Paste
23-33 Shining Trout East Ronfaure Halcyon Fly Lure
33-48 Cone Calamary Batallia Downs Halcyon Minnow & Bluetail at roughly 42
48-52 Bluetail Qufim Ice pond Halcyon Minnow(switch to lu shang at 50)
52-71 Silver Shark Batallia Lu shangs Meatballs
71-96 Black Sole Batallia Lu shangs sinking minnow
96-100 Cave Cherax Kuftal tunnel Ebisu + Shrimp lure/Sinking minnow/Meatballs

-upbeat

Saturday, April 4, 2026

Lu Shang's Complete!(Now I'm Broke !1!!)

Whelp as the title says
with moat carps costing more gil than just outright buying the rod it was pretty obvious what I was going to do
had been saving all my gil for about 2 or 3 weeks from angel skins so I had enough but man is it hard being poor doing a complete reset
but it is done!!
won't be able to buy my th4 gloves on sunday like I wanted but it'll probably take a few days to get glacier win anyways and I should have enough for that on sunday so meh
maybe a week or so to make 1m for th4 gloves and those only give around a 2% TH increase at best
and i'm going to be fishing daily until I hit 100
so i'm confident it'll all work out
the gains from having lu are too big and i'll be hitting 50+ today probably
just glad I finally got it
with bluetail(the fish I am on) bringing in about 200k a day and the later fish bringing in around 600k/day I'm not worried at all about being able to make that 1m for th4 gloves and I should be able to even make more than at the angel skin camp from doing daily fishing and not near as much direct competition.
Woooooooooooooooooooooooooooooooooooooooo! Now for screenshot spam!






Skill up spam !






Friday, April 3, 2026

lu shang plan

so I hit lvl 35 before maint started
doing calamari and bluetail rn

I have about 1,350 moats turned in
and I have 2,900,000 gil
lu shang recently dropped in price so I am pretty confident I could buy for 2.9m but I have plans already with my gil(th4 gloves for 1m, and I really dont want to be dead broke)

should be no problem getting to 50 on calamari and bluetail
and bluetail just happens to be my chosen path to lu shangs
I should be able to pull in about 200k a day on bluetail
resulting in about 12-14 days to finish lu shangs
npcing all my bluetail and buying moat carp
no reason to get lu shang before 50 with the skill up nerf pre-50

once maint ends i'll probably stay fishing until I hit about 40 then go to sleep
then try to go 45+ when I wake up
no plans until wednesday so I have plenty of time to get skill ups
at 50 it is pretty simple, just fish bluetail all day for a little under 2 weeks
I don't mind dipping down to around 2m as long as I am willing to do more bluetail to get back up to 3m once I get lu shangs buuuut I probably wont lol i'll probably be sick of bluetail and more than ready to start actually gaining skill and selling those fish for gil 
but I really don't want to "spend" any gil so I may hit 3m and make that my anchor then only spend gil I past 3m

Once I get lu shangs I really don't see myself using it for more than a few weeks
I should be 78 in no time
then the challenge is getting enough guild points for sea serpent's rumors
then i'll be fishing for gil once again to buy lik and gugs
gug or lik first idk lik is much cheaper so it would be easier first or second gug is about 3 times the price
so really I should get the gug item first, then sell my lu shang then fish bluetail or w/e daily until I can get the lik item
either way anyhow I do plan on getting ebisu at 78
I need lu shang's for 50-78 but at 78 I'm selling lu shang and dropping mils on ebisu fish
having made 3 ebisu for myself on retail and selling fish to make dozens of ebisu too I know the average rate is about 1/300 many go less probably more than go over but about 1/300
at 3k/lik and 9k/gug that is not going to be bad at all
no woodworking to repair lu and no roe gloves to stop rod breaks makes the appeal of fishing for lik or gugs to complete the quest very low paired with the price being so low  I'm used to gugs being 60k and lik 40k so 3k and 9k is nothing haha

whelp maint is ending soon so time to get back at it