character is mithra
tarutaru appearance is just changed for video
mithra numbers 1250 hp 1003 mp
487 Cure IV
Lvl 75 RDM/NIN
8 min 20 second convert timer
7 mp/tic refresh with idle
defending ring killer idle set
serket ring
without serket ring 953 mp 1300 hp
with serket ring 1003 mp 1250 hp
defending ring at best could block 10 dmg at 100 dmg, 100 dmg at 1000 dmg
serket ring trading 50 hp to drop from 1300 to 1250
and gaining 50 mp
50 mp with 3tics of 7mp/tic refresh is enough for a 500hp cure IV
defending 10 in 100 100 in 1000
serket trade 50 hp for 50 mp and have the ability to gain 500 hp instantly
drop from 1300 to 1250 but gain 50 mp which directly translates to 500 hp to block 500 worth of damage using defending you'd have to take 5,000 damage
serket much much much better
20% pdt(only pdt is from terra, pdt not very important in idle with 350 stoneskin blink and utsu)
dalmatica +1, serket, morganas, and ice grip all convert hp to mp
shadow mantle and shadow ring null damage
llwyd, blood gauntlets, ethereal add both hp and mp
subligar dalmatica and chapeau add refresh
Hierarch Belt, loq earring, hedgehog bomb all add mp
shadow mantle or shadow ring voids about 2 or 3 times every 10 attacks using both increases the effect imo
a 200 or 300 dmg attack gets void and does 0 dmg 2 or 3 times every 10 times damage is processed
if a 200 dmg attack fires past blink or utsu
terra removes 20 damage from each hundred in the 2 100s
200 turns to 160
max phalanx is 32(iirc) 160 turns to 128
then 128 then goes to stoneskin
stoneskin is 350
can take 3 but honestly 4
200 damage attacks and stoneskin breaks after the 4th 200 damage attack
plenty plenty plenty so much it's stupid amount of time to get blink or utsu back up and recast stoneskin
because bio III also adds attack down, roughly 10~20% 15~20%
a 120 hit turns to 100 damage but would honestly be 90 to 95
at 90 using 350 ss
you can take 4 and on 4 ss breaks
but ya so much time for utsu or blink which cast instantly
slow II, max pot para II,
bind grav
blind isn't used much at 75, it does make a small difference
1 stoneskin, 2 shadow procs
4 200 attacks 800 dmg add 2 shadow procs 1,200 damage 6 attacks off
zero damage taken
6 damage taken attacks
1,200 damage should of been taken
0 damage taken
but that's just the idle set not the damage taken set
the damage taken set turns a 350 attack to the same thing the idle set does
so 2050 damage taken
turns to 0 damage
intro build climax downfall outro
raw info
intro (before video)
[???$]
video1 (mp pool deletion)
ad/info (explain what is happening for viewers that have not read title)
video2 (finish mp pool deletion)
pause (wait for final spell then begin)
[???$]
climax(what you've been waiting for which would make sense by itself but building for 2 mins helps)
outro(thanks, level up if you haven't already)
No comments:
Post a Comment